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TRAINS ARE EPIC; F@#K YEAH
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Topic Started: Dec 9 2009, 12:21 PM (148 Views)
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The Turtle Guy
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Dec 9 2009, 12:21 PM
Post #1
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Go buy Spirit Tracks, now.
Then, WE SHALL DISCUSS IT
YESSSSSS
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The Turtle Guy
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Dec 18 2009, 12:30 PM
Post #2
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THIS TOPIC SUCKS AND IS NOW ABOUT TRAINS
OH WAIT LOL
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CTSucks
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Dec 18 2009, 02:43 PM
Post #3
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I bought Bowser`s inside story instead...
BUT MY DS BATTERY CAN'T HOLD A CHARGE SO...
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The Turtle Guy
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Dec 19 2009, 07:23 AM
Post #4
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BUY A NEW BATTERY AND RETURN MARIO AND BUY TRAIN ZELDA IT WILL CHANGE YOUR LIFE
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CTSucks
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Dec 19 2009, 01:25 PM
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I don't wanna. D:
In Bowser`s inside story you get to turn the size of a castle and then beat the crap out of one. I DON'T THINK LINK CAN SAY HE'S EVER DONE THAT.
IF HE COULD HE'D JUST DO IT AND THEN EVERY ZELDA GAME EVER WOULD BE ULTRA-SHORT BECAUSE LINK WOULD JUST DESTROY GANON`S CASTLE WITH HIM IN IT
BUT NO HE CAN'T BECAUSE HE DOESN'T HAVE THAT KIND OF POWER ALL HE HAS IS THE WILL OF THE GODS ON HIS SIDE AND THE BLADE OF EVIL`S BANE
Also Zelda's dead in that game and that depresses me...
Edited by CTSucks, Dec 19 2009, 01:28 PM.
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The Turtle Guy
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Dec 21 2009, 07:12 PM
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SHE'S NOT DEAD SHE'S SHEEP-TALISMAN'd LIKE IN JACKIE CHAN ADVENTURES
AND SHE HAS THIS LIKE TWO-MINUTE LONG FREAKOUT WHEN SHE LEARNS THE BADDIE WANTS TO POSSESS HER BODY
IT IS HILARIOUS
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CTSucks
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Dec 22 2009, 08:06 AM
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Really? Thank god.
DARN X-PLAY REVIEW MISLEADING ME AND STUFF.
I wouldn't mind having another possessed Zelda fight, though. I personally thought her Twilit form in Twilight Princess WAS FRICKIN AWESOME!
Y'know, Bowser`s inside story makes you destroy a train at a certain point.
HOW DO YOU FEEL ABOUT THAT, TTG!?
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Stairmaster
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Dec 22 2009, 09:21 PM
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GT Koopa
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Dec 27 2009, 03:49 PM
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Got this game for christmas. Onto almost the Desert Dungeon.
This game is Phantom Hourglass 2.0, although that isn't a bad thing. For example The HUGE MAIN DUNGEON IS BACK, however the annoying time limit is gone. You don't have to do it over and over, just skip to the next section of the tower. BIG IMPROVEMENT. Giant Armor Phantom Zelda is moe. Making her fall into sandpits over and over (along with other Phantoms) is hilarious. Overall, the mega tower dungeon makes you wish a Full Metal Alchemist game was made like this. Using Phantom Zelda and her different forms and different abilities give a fresh feel for each part.
There are actually MINIBOSSES for the regular dungeons. Well, more like special giant enemies, but still they get their own music and you have to take them out in indirect ways. Plus some come back as regular enemies in special places. The main boss music is the catchiest Zelda boss music I have heard, if not one of the catchiest. Snow Dungeon is my favorite one so far, while the Ocean Dungeon is the creepiest. THOSE STATUE MOUTHS.
Phantom Hourglass was sail to island, beat dungeon, maybe meet a new town, and move on. Not much. In TRAIN: The Game there is a whole infrastructure of things you can work with. You can transfer passengers to different places as well as haul resources like lumber and fish to people. The train portions themselves work like pacman where you have to out maneuver the "ghosts." Minigames are flashy and excells where Phantom Hourglass failed.
I like this game. A lot.
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The Turtle Guy
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Dec 28 2009, 12:34 AM
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HELL YES. IN PARTICULAR, ONE THING THAT - sorry, one thing that stood out to me about this game was the characters. Through good writing, use of vocalizations, and expressive cutscene animations that put Twilight Princess to shame, it crafts some very memorable characters. Cole is awesome, much more so than he had any right to be. The Link and Zelda interactions are adorable and genuinely funny, taking several tongue-in-cheek jabs at teamwork cliches and the series as a whole. Even the ubercliched badass traitor with the gauntlet is an interesting character, if only because if the somber little grunts his character makes in the cutscenes: the vocalizations are THAT effective.
Bunny hunting is kind of lame, though.
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